Publications
2024
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[c13]
3D Reconstruction from Sketch with Hidden Lines by Two-Branch Diffusion Model
Eurographics 2024 Short Paper, 2024.
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2023
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[c11]
Fine-Tuned but Zero-Shot 3D Shape Sketch View Similarity and Retrieval
ICCV SHARP Workshop (ICCVW), 2023.
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[c10]
SketchXAI: A First Look at Explainability for Human Sketches
CVPR, 2023.
2022
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[c9]
Garment Ideation: Iterative View-Aware Sketch-Based Garment Modeling
Proceedings of International Conference on 3D Vision (3DV) (oral), 2022.
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[c8]
Structure-Aware 3D VR Sketch to 3D Shape Retrieval
Proceedings of International Conference on 3D Vision (3DV), 2022.
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[c7]
FS-COCO: Towards Understanding of Freehand Sketches of Common Objects in Context
ECCV, 2022.
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[c6]
Symmetry-driven 3D Reconstruction From Concept Sketches
SIGGRAPH North America, 2022.
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[j9]
One Sketch for All: One-Shot Personalized Sketch Segmentation
IEEE Transactions on Image Processing, 2022.
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[j8]
A Study of Deep Single Sketch-Based Modeling: View/Style Invariance, Sparsity and Latent Space Disentanglement
Computers & Graphics, 2022.
2021
[c5]
Fine-Grained VR Sketching: Dataset and Insights
Proceedings of International Conference on 3D Vision (3DV), 2021.
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[j7]
Towards Fine-Grained Sketch-Based 3D Shape Retrieval
IEEE Transactions on Image Processing, 2021.
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2020
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[j6]
Lifting Freehand Concept Sketches into 3D
ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia), 2020.
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[j5]
Pixelor: A Competitive Sketching AI Agent. So you think you can sketch?
ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia), 2020.
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[c4]
Deep Sketch-Based Modeling: Tips and Tricks
Proceedings of International Conference on 3D Vision (3DV) - (Spotlight), 2020.
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[c3]
Towards 3D VR-Sketch to 3D Shape Retrieval
Proceedings of International Conference on 3D Vision (3DV) - (Oral), 2020.
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[j4]
Towards Practical Sketch-based 3D Shape Generation: The Role of Professional Sketches
IEEE Transactions on Circuits and Systems for Video Technology, 2020.
2019
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[j3]
OpenSketch: A Richly-Annotated Dataset of Product Design Sketches
ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia), 2019.
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[c2]
Bitmap or Vector? A study on sketch representations for deep stroke segmentation
Journées Francaises d'Informatique Graphique et de Réalité virtuelle, 2019.
2017
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High Dynamic Range Imaging: Problems of Video Exposure Bracketing, Luminance Calibration and Gloss Editing
PhD Thesis, Faculty of Mathematics and Computer Science of Saarland University, 2017.
2016
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[c1]
Gloss Editing in Light Fields
Proceedings of International Workshop on Vision, Modeling and Visualization (VMV), 2016.
2015
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[j2]
Motion Aware Exposure Bracketing for HDR Video
Computer Graphics Forum (Proc. EGSR), 2015.
2014
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[j1]
Sky Based Light Metering for High Dynamic Range Images
Computer Graphics Forum (Proc. Pacific Graphics), 2014.